Indie developer Wisefool Studio continues to push for funding for its upcoming virtual reality (VR) compatible adventure videogame Waking the Glares via an ongoing Kickstarter campaign. But while the team waits for that crowd-funding effort to come to a close in a week’s time, it can celebrate success with another campaign on Steam Greenlight. The title has secured enough votes to approve it for sale on Valve’s full digital PC store come launch in what’s hoped to be September 2015.
Waking the Glares is a first-person adventure that features full support for the Oculus Rift head-mounted display (HMD). Players are cast as a character named Dawnfall, who starts to hear a mysterious voice after reading a mysterious book. The title sees players follow this voice through seven different chapters, each with their own unique themes and environments. Throughout the journey they will solve puzzles and overcome other obstacles. A demo for the experience can be found on its Kickstarter page.
Taking to the Greenlight campaign Wisefool Studio thanked those that had backed the project, stating: “we’ll work hard to fulfil the players’ expectations and give them the beautiful journey Waking the Glares deserves to be.[sic]” The title passed its campaign within just 18 days of its first being posted.
All that said, the developer still needs to secure a €30,000 EUR Kickstarter goal by 24th December 2014 before it can move ahead with Waking the Glares. At the time of writing the campaign has raised just €1,413, meaning there’s some way to go. Further stretch goals also tease possible PlayStation 4 and Xbox One editions of the videogame, although these are set at a €60,000 goal. Can Waking the Glares raise enough money in time?
VRFocus will continue to follow the title’s progress, reporting back with any further updates.