August 2014 saw indie developer Carlos Coronado launch his first-person puzzle title, MIND: Path to Thalamus on Steam. The title launched without any support for the Oculus Rift virtual reality (VR) head-mounted display (HMD), although the developer did assure that it would be coming later on. There’s still no specific date attached to the videogame’s VR integration, but the developer has at least recently assured that it will be arriving in the ‘near future’.
Coronado promised as much when detailing recent updates to the title. “In the near future, there will be translations to new languages and a Mac version,” he said. “Then, Oculus support. And much later, you may yet find new surprises if you stick around. Did someone say “MIND photography contest”?”
MIND: Path to Thalamus is a story-driven experience that follows a father that struggles to accept past mistakes. Players will control weather, lightning, time and more in order to solve over 30 different puzzles that take place across 20 unique landscapes. The recent update includes some big improvements for the title, with a reworked script and retooled environments, controller and Steam Big Picture support, additional music and more. The developer reasoned that the new version features ‘much less intrusive’ narration.
The developer has also expressed interest in bringing the title to PlayStation 4 with support for the Project Morpheus HMD in the past, although this wasn’t mentioned in his future plans. Hopefully Oculus Rift support will be making it into the PC version in the near future, then. VRFocus will continue to follow MIND: Path to Thalamus, reporting back with any further updates on the title’s development.