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Riftmax Cancels Kickstarter Campaign Despite Success

It’s not uncommon for those running Kickstarter campaigns to cancel their crowd-funding effort should it be on the path to failure. A recent example of this is Flagship, the upcoming virtual reality (VR) compatible real-time strategy (RTS) that cancelled its campaign just days before it was set to end, with a huge amount of money still left to raise. This week Internow Games has cancelled its own Kickstarter for its free social VR platform, Riftmax Theater. The difference? The developer had already passed its campaign goal.

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The developer’s Michael Armstrong took to Kickstarter to explain that the team had decided to cancel the campaign after it was agreed that the two other members of the team were to ‘step back from active development’ on Riftmax Theater. As such, Armstrong will now be continuing development by himself and felt that it wouldn’t be fair to still charge backers given the changes. Instead, those who wish to pledge can convert their money to a PayPal donation.

“Thank you to everyone who has supported Riftmax,” the developer wrote, “and especially DZ and Caine for their hard work.”

Riftmax Theater had set its Kickstarter goal at $1 USD so that any money raised could go towards the continued development of the free title. The campaign had passed several stretch goals to add new tools, themes and features to the experience, reaching $6,329 in funding with the help of 227 backers before it was cancelled. The campaign still had just under a week before it was due to properly finish on 17th November 2014.

The title allows players meet up online in virtual environments using the Oculus Rift head-mounted display (HMD). From there, players can host a range of events, including watching video, interviews and conferences as well as taking part in karaoke and more. Last week the platform hosted the first ever VR press conference to promote a TV show. VRFocus will continue to follow Riftmax Theater‘s progress going forward, reporting back with any further updates.