It’s been a short while now since indie developer Parabole has offered an update on its virtual reality (VR) compatible adventure videogame, Kôna. The developer ran a successful Kickstarter campaign for the title earlier in 2014 to bring it to PC, Mac and Linux with support for the Oculus Rift head-mounted display (HMD). The campaign fell short of a stretch goal for a PlayStation 4 version of the title with support for the Project Morpheus HMD. Despite this, the developer has revealed that there is still a ‘good chance’ Kôna will reach the console with VR support.
The developer announced as much in a recent Kickstarter comment in which it revealed that it had spoken with Sony Computer Entertainment (SCE). “We attended to the Montreal International Game Summit at the beginning of this week and it was really awesome,” the team revealed. “We met with Sony in order to push the game on PS4 and Morpheus and we believe we should be able to do it with the resource we have. Then we also met with some publishers and have so send various pitches in order to attract some additional funding to increase the quality of the game.”
In a later update, Parabole reconfirmed that there was a ‘good chance’ the title would hit PlayStation 4 and that it was even talking to Microsoft about an Xbox One version of the title.
Kôna is a story-driven first-person experience in which players are cast as Carl Faubert, a war veteran turned private detective investigating the disappearance of a rich industrialist and the inhabitants of an area of Northern Quebec. Players will explore the environment, uncovering clues that they will have to decipher themselves in order to progress the story. The title will feature light action elements as well as driveable vehicles.
Kôna will be delivered in three separate episodes, with the first arriving in April 2015. VRFocus will continue to follow the title’s progress as it heads towards launch, reporting back with any further updates.