Elite: Dangerous Gamma 1.01 Reportedly Breaking Oculus Rift Support

The full launch of anticipated space simulation title Elite: Dangerous is now less than a month away, taking place on 16th December 2014. Creator Frontier Developments has recently moved into Gamma testing for the virtual reality (VR) compatible experience and has already issued its 1.01 update for the new build. However it seems that this latest release is breaking support for the Oculus Rift head-mounted display (HMD) that many fans are currently using with the title.


A thread over on the official Elite: Dangerous forums reveals widespread reports of support for both the Oculus Rift’s first and second development kits (DK1 and DK2) in the Gamma 1.01 version of the title. Strangely, players are reporting that the image that the title is displaying is normal in the right eye but showing up darker in the left eye, causing a distracting contrast between the two. Those experiencing the issue are encouraged to log into the forums and register a ticket to help notify Frontier Developments.

Fans need not panic, however. Frontier Developments has a track record of timely updates for the pre-release versions of Elite: Dangerous and this is no doubt something that will be addressed in the near future. That said, it appears as if the developer is yet to acknowledge the issue itself.

Elite: Dangerous is an expansive space simulation experience in which players are free to pilot their ship around a huge number of star systems that have been created using accurate astronomical data. Players can take part in dogfights as well as mine for materials which can be traded among other activities. Earlier this week Frontier Developments launched an official companion app for the experience that lets users track their pilot and news wherever they are.

VRFocus will continue to follow Elite: Dangerous, reporting back with any further updates.