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The Creative Assembly Working Out ‘where we want to go next in VR’

Early last month The Creative Assembly released its much anticipated survival horror title, Alien: Isolation, to the masses. The PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360 title was well-received by critics and fans alike for as it delivered a tense, atmospheric entry in the celebrated franchise. Of course, what it didn’t feature was virtual reality (VR) support with the Oculus Rift head-mounted display (HMD), despite being shown with the device throughout the year.

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Fans have been able to unofficially unlock VR support within the experience post-launch, but there’s still no word on if official integration will ever arrive. According to The Creative Assembly’s Al Hope, the developer is still deciding where to go next with the technology. “It’s our first steps into VR,” Hope told VRFocus in an interview that will be published later this week. “It’s a very much prototype experience and we need to go back to the studio and figure out what our next steps are. Take on board everyone’s feedback and figure out what we want to do next.”

He later continued: “Like I say, we’re still taking our first steps into VR. I think it’s fantastic that there are so many different opportunities. We seem to have an experience in Alien: Isolation which seems to be a great fit for VR and it’s a really immersive experience and really manages to get inside this really incredible world that we’ve built. But we’re really focussed on figuring out where we want to go next in VR.”

Alien: Isolation is a first-person experience in which players are cast as Amanda Ripley and are hunted by one of the iconic Xenomorph aliens first seen in Ridley Scott’s Alien. The title focuses on survival over action, meaning players can actually kill the alien but keep it at bay as they try to escape from it. VRFocus will continue to follow any VR-related updates on the title, reporting back with any further news.