This week sees indie developer Dark Day Interactive make its push for crowd-funding and support for its upcoming horror experience, One Final Breath. The developer has launched both Kickstarter and Steam Greenlight campaigns to help bring its upcoming title to market. The former hopes to raise $8,500 AUD, while the other is looking to secure enough positive votes to be approved for sale on Valve’s digital PC store come full release. Should all go to plan, then One Final Breath will receive virtual reality (VR) support in the near future.
One Final Breath is a first-person survival horror experience in which players are tasked with finding their daughter in a condemned boarding school. Playing as the father of Carrie-Anne, players discovered that the school, which Carrie-Anne used to attend, used to be a twisted hosptial in which horrific operations were carried out on patients. Carrie-Anne claims to have a friend named Ava at the school and runs away to find her.
Using items such as a flashlight, players will explore the derelict halls of the school, solving puzzles and hiding from monsters that they will soon find lurking within. The experience features a complete lack of weapons, meaning if players are spotted, they must run and hide from enemies. Locked doors will often ask players to scour the environment for hidden codes, while they will also find that health items are limited.
One Final Breath is being developed using Epic Games’ Unreal Engine 4. The Kickstarter campaign page mentions that the title will be receiving support for the Oculus Rift VR head-mounted display (HMD) in the future. It’s not clear if this means it will be ready for launch. PlayStation 4 and Xbox One versions of the title are also planned. Those interested in the title can currently back $10 to secure a digital copy of the title 48 hours before its full release in January 2015. The campaign itself comes to a close on 19th November 2014.
VRFocus will continue to follow One Final Breath, reporting back with any further updates on the title’s development.