ZVR Apocalypse Launches Playable Demo

Earlier in the month indie developer Lucid VR launched a showcase demo for ZVR Apocalypse, allowing fans to view the upcoming shooter’s grotesque brand of zombies with the Oculus Rift virtual reality (VR) head-mounted display (HMD). This week sees the developer release a new playable demo for the title in aid of its ongoing Kickstarter effort to raise $30,000 AUD. At the time of writing, the campaign is just over a third of the way through its funding with over a week to go until its 28th September 2014 closure.


“The promised playable demo is here!” the developer wrote in an update talking about the demo. “We are really excited to release this demo as we believe it is one of the most polished VR experiences to date. The demo shows off our third person controls, shooting mechanics, cover system, Airstrikes, Tablet UI and much more.” Despite the high praise, the developer does also not that players may encounter bugs in the pre-Alpha experience.

“We hope this demo convinces many more people to back this project as it demonstrates the capabilities of our small passionate team,” Lucid VR reasons. “With the successful funding of this campaign will be able to deliver and even greater experience and allow us to further flesh out these systems and the rest of the game. We believe it is already a groundbreaking experience and there is so much more yet that we want to do!”

The team also notes two important features seen the in the demo, which can be downloaded from this link. The first is a tablet that acts as ZVR Apocalypse‘s user interface (UI) system, which the developer states it is ‘particularly proud of’. A slow motion function is also included to allow for detailed viewing of the especially gory zombie dismemberment. The demo is built using the latest Oculus VR software development kit (SDK), meaning it will work with the Oculus Rift’s second development kit (DK2).

Should Lucid VR’s Kickstarter campaign prove successful then it hopes to launch the title in May 2015. VRFocus will continue to follow ZVR Apocalypse‘s progress going forward, reporting back with any further updates on its development.