Last weekend VRFocus reported that Tammeka Games had successfully secured funding to develop a full version of its upcoming virtual reality (VR) compatible sci-fi racing title, Radial-G. The news arrived after the indie developer had failed to secure £50,000 GBP in funding via a Kickstarter crowd-funding campaign that included heavy advertising and a demo. Now the developer has confirmed that it will be updating that demo with a raft of new features ahead of the full version’s late-2014 release with full support for the Oculus Rift head-mounted display (HMD).
The demo will also arrive ahead of Radial-G‘s planned Steam Early Access launch. It will feature an overhauled user interface (UI) which has been optimised for use with the Oculus Rift. A new addition to the UI will be a virtual keyboard that can be used with a gamepad, avoiding the need to locate keys on a keyboard with vision blocked by the HMD itself. The demo will feature integration with the latest version of Oculus VR’s software development kit (SDK), meaning players will have to spend less time adjusting settings to find the perfect set up. Finally, a range of launch modes will be available to start the title up in either a 2D mode or specifically for either one of the Oculus Rift’s first and second development kits (DK1 and DK2).
Radial-G is a sci-fi racing title in which players have a full 360 degrees of control as they race along pipe-like tracks. The first version of the full title is expected to release on Steam later in the year with a range of tracks, vehicles and both offline and online modes and will support standard monitors, stereoscopic 3D TVs and the Oculus Rift. Tammeka Games is also anticipating sharing information on a PlayStation 4 version with Project Morpheus support in the future. VRFocus will continue to follow the title moving forward, reporting back with any further updates on its development.