Up until Gamescom 2014 the relationship between Oculus Rift virtual reality (VR) head-mounted display (HMD) maker Oculus VR and the Project Morpheus VR HMD maker Sony Computer Entertainment (SCE) seemed to be entirely friendly. And while last August’s event in Cologne, Germany by no means ruined that relationship, Oculus VR itself did touch upon some concerns it had with the device and its future. These were mainly to do with the commitment SCE itself was showing towards the device and the limitations of the PlayStation 4 console that Project Morpheus will run on. As for the HMD itself? Oculus Rift creator Palmer Luckey actually thinks ‘very highly’ of it.
“I am always happy to see teams that are truly pushing the limits to achieve a good experience (CastAR and Morpheus come to mind),” Luckey recently wrote in response to question on the Oculus subreddit, “but truth is, most other headsets are currently bad products with no future that only get attention because of the current VR hype wave. I want to see a healthy VR ecosystem full of badass hardware and cutthroat competition, not a flood of terrible hardware and software like the world saw prior to the game crash of 1983.
“And just to be clear, I think very highly of Morpheus as a headset and as a project, and I think my comments have always reflected that. My criticisms are related to the company that makes it (Will they invest heavily in VR, or will it be like the Move?) and the console it appears to be tied to (It may be possible for them to make something good enough for now, but what about two years from now? Five years from now? Eight years?)”
It’s true that Luckey’s concerns with Project Morpheus have never targeted the device itself, although he has stated that he feels the Ouclus Rift’s second development kit (DK2) is currently in better shape than SCE’s prototype. Both kits currently sport positional tracking as well as 1080p displays, although DK2’s is a low latency OLED one that arguably outshine’s Project Morpheus LCD panel.
VRFocus recently revealed that Oculus VR is planning to launch a beta version of the consumer Oculus Rift in the summer of 2015. A release for Project Morpheus is yet to be revealed. VRFocus will continue to follow both devices going forward, reporting back with any more updates.