Kickstarter Campaign for Vrvana’s Totem Launches
Last weekend VRFocus reported that virtual reality (VR) company Vrvana would be launching a Kickstarter crowd-funding campaign for its upcoming Totem head-mounted display (HMD) in order to rasie funds for its development and production. That Kickstarter has now launched, revealing brand new details about the device itself. Vrvana is looking to raise $350,000 CAD by 15th October 2014.
The as the company explains, the Totem includes two cameras that allow for full 360 degree positional tracking, which isn’t restricted to staying within sight of a user-facing camera as with the Oculus Rift HMD’s second development kit (DK2). According to Vrvana, this also allows users to see their hands within a VR experience and allows one camera to act as pass through vision, removing the need to take off the device to get a bearing of surroundings.
Of course, one of the main draws of the Totem is its compaitbility with 3D-ready devices such as the PlayStation 4, Xbox One, PlayStation 3 and Xbox 360 as well as tablets and more. It also heads built-in video processing and specially designed lenses to view content on the Totem’s 1080p OLED display, which offers low persistance similar to the Oculus Rift DK2 and a 90 degree field of view (FOV). Interestingly, the Kickstarter’s campaign video uses footage of both Iris VR’s Technolust and nDreams’ The Assembly, suggesting both will work with the device.
Those interested in securing a developer kit for the Totem had best act fast. The first 50 kits are available on Kickstarter for $440, with the next 100 are $468. After that the first production run of 1000 units is available for $495 and all orders after that are set a $545. For $8,000 the team offers backers the chance to tour the Vrvana offices.
Will Vrvana prove to be another Kickstarter success story? We’re sure that the company hopes to reach the bar that Oculus VR itself set in 2012 with its $2.4 million USD campaign. VRFocus will continue to follow the device going forward, reporting back with any further updates on its development.