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Brainy Debuts First Windows Phone VR Videogame at PAX 2014

Virtual reality (VR) on mobile devices is already well established. While VR enthusiasts continue to wait for the Oculus Rift and Project Morpheus VR head-mounted displays (HMD), other companies have already launched a range of mobile-based HMDs that utilise a smartphone’s screen. On top of that, GameFace Labs is developing its own HMD using the Android operating system (OS). But while these mobile devices support both Android and Apple’s iOS, Microsoft’s Windows Phone OS hasn’t seen anything in the way of VR support. That is until now.

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Russian developer Brainy debuted the first Windows Phone VR app at this year’s PAX Prime in Seattle, Washington. That title is TurnOn, a 2.5D platforming experience that recently won the AppCampus award at Microsoft’s 2014 Imagine Cup which was also based in Seattle. It could be found on the PAX Prime show floor, running with a Sight VR HMD. It wasn’t clear which phone was being used to run the experience, but it did use Windows Phone. Those interested in sampling the experience right now can play a non-VR demo on the developer’s official website.

TurnOn casts players as an electrical spark of the same name. Set in a city suffering from a black out, TurnOn travels accross electrical wires, restoring power to environments. As players hop between paths they can ride over lights, generators and more to turn them on. an energy bar decreases as players travel which can be refilled at generators, while touching negative charges will decrease their bar.

It’s currently not clear when TurnOn might see full release and just what platforms it will be arriving on, though seeing the first VR support through Windows Phone is certainly welcome.  The PC demo also suggests that it could support the Oculus Rift, though this is unconfirmed. VRFocus will continue to follow TurnOn going forward, reporting back with any further updates on its development.