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ZVR Apocalypse Launches Kickstarter Campaign, Demo Released

Thoughout 2014 indie developer Lucid VR has been teasing us with gameplay and more on its upcoming virtual reality (VR) compatible horror title, ZVR Apocalypse. the zombie shooter experience has garnered a lot of attention thanks to its gory dismemberment and support for the Oculus Rift VR head-mounted display (HMD). This week sees the developer launch a Kickstarter campaign for the title, hoping to raise $30,000 AUD to fund development. A standard monitor demo of the title is currently available through the page.

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With the launch of the crowd-funding campaign comes a raft of new information on ZVR Apocalypse. The title is a mix of both third and first-person shooters, described as a mix between Housemarque’s Dead Nation and Epic Games’ Gears of War. The story focuses on two characters. The first is Sparrow, an elite special-ops agent on the hunt for a Zombie Viral Reversal (ZVR) antidote, why grants immunity to a zombie virus scouring the earth. Second is Razor, a Private Military Contractor that aids Sparrow with a 50-calibre turret gun mounted to a Black Hawk.

It isn’t clear right now if Sparrow will be a playable character, though Razor certainly is. Players will control him through both first and third-person perspectives as they mow down zombies on board the Black Hawk and take to the streets in a third-person shooter with a cover system. Zombies come in a range of types, from the traditional type that rushes players to even ones armed with guns.

Though ZVR Apocalypse‘s base goal is set at $30,000, this appears to be only the start of what Lucid VR hopes to raise, with further chapters being added when reaching additional stretch goals. At $135,000 the developer even hopes to build a ‘Promotional Simulator’, involving a real life replica of the Black Hawk’s side, where players sit and aim the turret gun, on a platform that tilts based on the helicopter’s direction.

Those interested in ZVR Apocalypse can back $30 to secure a copy of the title, which hopes to launch in May 2015. VRFocus will continue to follow the title going forward, reporting back with any further updates.