Despite its showing at multiple events throughout the year, the Project Morpheus virtual reality (VR) head-mounted display (HMD) for PlayStation 4 is far from complete. In fact, neither Sony Computer Entertainment (SCE) nor Oculus VR with its Oculus Rift VR HMD have revealed final, consumer-designed builds of their kits at this point in time. There are a number of reasons for this, including the need to include the best technology for the best VR experience. And according to SCE’s head of worldwide studios Shuhei Yoshida, that technology ‘advances every month’.
Yoshida recently stated as much in an interview with The Verge. When asked about bringing Project Morpheus to consumers, Yoshida stressed the need for perfect core technology. “The first thing we strongly believe, and Oculus says the same thing, is that we need to deliver the core technology first,” Yoshida said. “We want to make the technology before we bring it to market. The product we have we’re pretty happy with, but there are many areas we can improve on to bring it to an even higher level. And the technology advances every month.”
Indeed Project Morpheus is still a prototype and will see a new design and name before its consumer launch. Currently the device boasts a 1080p LCD display and full 360 degree positional tracking using the PlayStation 4’s camera. Just what specs the eventual redesign will include in unknown, though SCE will certainly have to try and bring the device up to spec with the unrevealed consumer version of the Oculus Rift if it’s to try and compete. Release dates for either kit also remain under wraps for the time being.
VRFocus will continue to follow both Project Morpheus and the Oculus Rift going forward, reporting back with any further updates on either’s development.