The massively multiplayer online (MMO) genre is yet to see much in the way of virtual reality (VR) support. There are a handful of titles that have already integrated support for the Oculus Rift VR head-mounted display (HMD), though none of the more prominent entries in the genre have utilized it thus far. That changes this week as Trion Worlds has added ‘experimental’ VR support to its appropriately-titled fantasy-based MMO, Rift.
Owners of one of the Oculus Rift’s two development kits (DK1 and DK2) can try out Rift with this very early form of VR implementation this week. All they need to is configure the title to run in Extend Desktop mode, start it up, adjust window’s resolution to 1920 x 1080 for DK2 or 1280 x 800 for DK1 and activate Oculus mode with the slash command: /oculus 1. After positioning the window to fit the Oculus Rift’s display, players will be free to enjoy Rift with VR support. The title supports both first and third-person views, as shown by two screenshots of the support seen below.
All that said, Trion Worlds brings VR support along with several warnings about its early integration. First off the developer reserves the right to remove the support at any time for any reason. The title will also run at a reduced framerate in Oculus mode, which the team doesn’t recommend unless using an ‘extremely powerful machine’. Support for Rift’s user interface (UI) is also said to be minimal, which will undoubtedly be a hindrance right now. Furthermore, a few of the title’s visual bugs will be more prominent in terms of lighting.
Oculus Rift support for Rift is available now for PTS/Alpha and should hit the title’s Live shard on Wednesday in the US and Thursday in the EU. It would seem that the support could well be upgraded in the future, although it’s not clear just how much of a priority that will be for Trion Worlds going forward. VRFocus will continue to follow Rift going forward, reporting back with any further updates on the title’s progress with the Oculus Rift.