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Polyrider Updated with Oculus Rift DK2 Support

Indie developer Sander Sneek has recently confirmed to VRFocus that his virtual reality (VR) focused racing videogame, Polyrider, has been updated to include support for the Oculus Rift VR head-mounted display’s (HMD) second development kit (DK2). The title, which is inspired by the likes of Proun from Joost can Dongen, can currently be downloaded for free over on the developer’s official website.

A video of Polyrider running with an Oculus Rift DK2 can be seen below. As it shows, the title is a first-person racing experience in which players speed along a wire that they can rotate and jump around, avoiding obstacles. Hitting these obstructions will force the player to bounce back slightly to correct their course. Players constantly race around the track, trying to perfect lap times. The title boasts a minimalist art style.

Polyrider will keep track of player’s high scores for them to keep trying to perfect times. The support for DK2 means that the title features positional tracking, allowing players to move their head up, down, left, right, forwards and backwards and have these movements replicated in-game. The HMD also boasts a 1080p OLED display and low persistence technology to combat motion blur. VRFocus will continue to follow any and all applications of VR, reporting back with any further updates.