It doesn’t take much to convince someone of virtual reality’s (VR) potential. All they need do is sample the Oculus Rift VR head-mounted display (HMD) or other device to get a good idea of where the technology is going to lead. Take Kôna developer Parabole, for example. Having originally launched a Kickstarter campaign for its upcoming adventure title with a stretch goal for VR support, the developer quickly included integration into the base goal having realised how easy and effective support is.
In fact, the developer’s Alexandre Fiset has gone as far as to tell VRFocus that VR, in the team’s opinion, is the future of first-person videogames. Fiset said as much in an interview that will be published later on in the week.
“Well, It is so immersive and amazing!” Fiset replied when asked how VR support enhances Kôna‘s experience. “Our game looks and feels really good with a VR headset. Driving the snowmobile and exploring the world feel in any way better with the Oculus than with a flat screen. We believe VR is the future of gaming, well at least for first-person perspective gaming.”
Set in snowy Northern Quebec, Kôna casts players as private detective Carl Faubert, who investigates the disappearance of the local population, having initially been called in to look into vandalism in a rich industrialist’s summer home. The title aims to keep players engaged by not holding their hand, leaving them to decipher clues and puzzles by themselves. It is intended to launch across four episodes on PC, Mac and Linux.
Kôna is currently hoping to raise $40,000 CAD, with just under three weeks left before the campaign closes on 6th September 2014. Should it prove successful then the developer hopes to launch the first episode in April 2015. VRFocus will continue to follow Kôna going forward, reporting back with any further updates.