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Kinect and Oculus Rift Combine for Tail Drift Demo

While a range of companies are currently developing their own solutions for input with the Oculus Rift virtual reality (VR) head-mounted display (HMD), a reasonably competent device already exists in the Kinect body tracking motion sensor from Microsoft. Now a new videogame that combines the two devices has launched a new demo. That videogame is Tail Drift, from Attract Mode Games and Cratesmith.

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Tail Drift is an arcade style flight-based racer in which users in which the Oculus Rift meets Kinect. The former can be used for an immersive view of the tracks, which allow players 360 degrees of rotation as the fly along piple-like courses. Combined with Kinect, players can even spread their arms out and use them to steer the vehicle. Amusingly, Kinect support also allows players to thrust to fire missiles. The experience recently launched its free demo onto the official Oculus VR Share Beta.

The title is also running a Steam Greenlight campaign to be approved for sale on Valve’s digital PC store come full release. The title is intending to launch in late 2014, with eight different planes, 30 events and three types of game mode. It is currently compatible with the first development kit version of the Oculus Rift (DK1), with no mention yet made of support for the second development kit (DK2).

VR enthusiasts may remember Cratesmith for the Back to the Future-based Hoverboard demo, released earlier in 2014. VRFocus will continue to follow Tail Drift going forward, reporting back with any further updates on its development.