Hypersloth Games’ Dream is certainly one of the more intriguing upcoming virtual reality (VR) projects in development. The first-person adventure experience has been commited to support for the Oculus Rift VR head-mounted display (HMD) for a long time, but is yet to see support for the device’s recently-shipped second development kit (DK2). Now the developer has offered an update as to just why that is, and when we might see support integrated.
Writing in a Steam update, the team’s Ashley Stancill revealed that the lack of support for DK2 on Dream‘s engine, Epic Games’ Unreal Development Kit (UDK), is what is holding back integration. Of course, Epic Games’ newer development tool, Unreal Engine 4, already features support for DK2, and Stancill expressed concern about the length of time it was taking for support to come to UDK.
“It’s quite a shame it’s taking a while” Stancill wrote, “all focus seems to be on the new UE4 engine which is unfortunate as a lot of devs started a big project in UDK before UE4 was announced.” The developer also revealed that the prototype version of Dream currently supporting the Oculus Rift is now around six months old, lacking many of the improvements the team has made since then.
Elsewhere Hypersloth Games is still working hard to get the final portion of Dream, Act III, complete. The developer reasoned that the project should be finished within the next few weeks. While the title’s development nears completion, it sounds like VR enthusiasts will have to keep waiting for a new release of UDK before they can enjoy Dream with the Oculus Rift DK2. Other developers such as White Paper Games have transitioned projects like Ether One to Unreal Engine 4 instead. VRFocus will continue to follow any and all updates surrounding Dream, reporting back with the latest.