Indie developer Dylan Browne is offering an updated look at his upcoming virtual reality (VR) compatible horror experience, Caffeine, today. Browne has released a new demo for the title that builds upon the early alpha demo that launched earlier in the year. The demo can be downloaded from the developer’s official IndieGoGo crowd-funding campaign for the title, which is hoping to raise $5,000 to help create Caffeine. It is also available via the developer’s official website.
The demo is based on what Browne previously showed at AVCon 2014. It is a non-linear piece in which players can explore the environment however they see fit. Along with new assets and tweaked visuals, the demo also includes support for the Oculus Rift VR head-mounted display’s (HMD) second development kit. Browne noted that he wasn’t entirley sure that the support was fully functioning, though any issues should be addressed in the next release.
Caffeine is a first-person horror title which casts players as a young boy that awakens on an abandoned caffeine mining plant in space. Players must investigate what has happened on board the facility, avoiding traps and solving puzzles as they progress through the story. Browne recently teased to VRFocus that there would also be another threat on board the facility with players.
The title’s IndieGoGo campaign will come to a close on 30th August 2014. The title is set for both PC and PlayStation 4. VRFocus will continue to follow Caffeine going forward, reporting back with any further updates on the title’s progress and bringing a full interview with Browne on Caffeine later in the week.