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Oculus VR Purchases RakNet, Open Sources it Straight Away

Oculus VR has already made one big announcement today in the form of its Oculus Connect developer conference, but the company isn’t stopping there. The outlet has also revealed that it has made yet another acquisition, this time in the form of RakNet, a C++ videogame networking enginge. Not only that, but Oculus VR is open sourcing RakNet, allowing anyone access to the technology.

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The company revealed as much in a new blog post on its official website. As it explains, RakNet is ‘tuned for cross-platform, high-performance applications that operate across a wide variety of network types.’ It includes features such as object replication, remote procedure calls, patching, secure connections, voice chat, and real-time SQL logging. Companies such as Unity, Havok and Sony Online Entertainment have all licensed the tech in the past.

Essentially, open sourcing will allow developers that previously wouldn’t have access to a high-end tool such as RakNet a chance to use it. It can now be found at the Oculus GitHub repo. VRFocus will continue to follow Oculus VR’s progress RakNet and any other project, reporting back with all of the latest updates.