Glitchspace Hits Alpha 1.6

Indie developer Space Budgie has this week provided a new update for its virtual reality (VR) puzzle-based title, Glitchspace. The update, titled alpha 1.6, brings with it a host of new changes for the first-person experience including bug fixes, the addition of brand new levels of several tweaks made to exisitng ones. The title is currently in available via Steam Early Access, with support for the Oculus Rift VR headset planned for later down the line.


In total the alpha 1.6 update includes five new levels for players to try out, including levels 3, 6, 10, 12 and 13. Also included are improvements to Glitchspace‘s auto-respawn system, allowing players to restart faster and appear from where they originally fell from. Space Budgie also revealed that it improved the title’s performance and addressed the level select option in the menu.

As for bug fixes, four main updates were detailed, including an issue with players falling through platforms that moved upwards, dragging locked nodes, connecting nodes together with greater ease and improving mouse sensitivity. As for Oculus Rift support, the team reveal that it would be making its return in the title’s next update, stating that it needed to make sure the support was ‘as bug free as possible’ before it went live.

“We’re really happy with the progress so far!” the developer wrote in the update. “We want Glitchspace to be as good as it can be, and your support through purchasing the game, and through your continued suggestions and letting us know of bugs, problems, and awesome stuff is helping us achieve that! We are hugely grateful to you all.”

Glitchspace is a first-person title in which players manipulate platforms to progress through levels. VRFocus took a look at the title earlier this year, finding promise in its unique premise. VRFocus will continue to follow the title’s progress going forward, reporting back with any more updates.