Frontier Developments’ Elite: Dangerous is one of virtual reality’s (VR) highest profile titles at this point in time. Currently running a premium beta, the title intends to launch fully later on this year with support for the Oculus Rift VR headset on PC and then on Mac a little later down the line. But what about possible console versions of the upcoming space combat experience? Specifically, could a PlayStation 4 version with support for the Project Morpheus VR headset be in the works?
According to Frontier Developments head David Braben, the developer ‘would be stupid’ not to bring the title to consoles. Braben said as much to Eurogamer in a recent interview, stating: “I’ve just got to watch out. I don’t want to do something that constitutes an announcement, but we would be stupid not to support other platforms, including console.” He referred back to the developer’s past, noting that it had made exclusive games for both Sony Computer Entertainment’s (SCE) PlayStation and Microsoft’s Xbox consoles and revealing that he thinks both the PlayStation 4 and Xbox One would be capable of running the videogame.
According to the article, Braben also pointed out that the PlayStation 4 has the Project Morpheus VR headset. This suggests that, should a console port happen, then it could indeed end up supporting SCE’s own device as well as the Oculus Rift, though nothing is confirmed at this point in time. Elite: Dangerous wouldn’t be the first VR space combat title to make the transition from PC to PlayStation 4, though; CCP Games’ EVE: Valkyrie was also confirmed for Project Morpheus when the headset was revealed in March 2014.
For now, the developer remains focused on the PC and Mac versions of Elite: Dangerous. Don’t expect to see any such console port this year, then, but perhaps it could arrive in 2015. VRFocus will continue to follow the title’s progress, reporting back with any more updates.