With nearly 50 VR videogames already available on Android, Durovis has entered what is soon to be a competitive market with its Dive wireless virtual reality (VR) headset. The device simply straps the user’s smartphone in front of its of its lenses and then uses its gyroscope as a means of head-tracking, creating something of a makeshift VR experience for use with compatible apps. It’s a simple idea that can also be seen elsewhere in the likes of Altergaze and expanded upon in the GameFace wireless VR headset. That said the Dive has a key advantage; it’s already available.
VRFocus spoke to headset creator Stefan Welker at this year’s Silicon Valley Virtual Reality (SVVR) Conference & Expo in Mountain View, California. In the interview above, Walker talks about the device’s steadily-growing library of videogames, the issues with input and the advantages of wireless VR. There’s also hints of possible future enhancements to seperate Dive from its approaching competition.
Does the Durovis Dive have a bright future ahead of it? VRFocus will continue to follow the platforms, development, bringing you any more updates.