Unity Engine to Integrate Project Morpheus ‘Soon’

This week Unity announced that its Unity 4.3 engine was heading to Sony Computer Entertainment’s (SCE) PlayStation 4, complete with support for many of the console’s unique features and peripherals such as the PlayStation Move motion controller and DualShock 4’s touchpad. While the engine is available for SCE registered developers now, Unity has confirmed that support for the Project Morpheus virtual reality (VR) headset will be coming later on.


The Unity engine has proved a popular choice for developers creating Oculus Rift compatible experiences on PC, Mac and Linux over the past year. While the number of developers currently using Project Morpheus for PlayStation 4 titles is likely limited, Epic Games’ Unreal Engine 4 has already been updated to include support for the device, putting it a step ahead for VR developers at this point in time. Hopefully Unity will be bringing integration for the headset sooner rather than later.

Unity 4.3 can already be seen in use on PlayStation 4 with Stick It To The Man, which released earlier in the year, but is now available for all to download. Once registered developers, can freely create using the engine and self-publish on PlayStation 4. VRFocus will continue to follow the engine’s progress on the console moving forward and report back with any news on Project Morpheus support.