Sony Computer Entertainment (SCE) opted for software over hardware to showcase its Project Morpheus virtual reality (VR) headset at E3 2014 this week. The company showcased two new tech demos for the device as well as a host of familiar ones, but still retained the same hardware that it had debuted the 2014 Game Developers Conference (GDC) in March. Despite the lack of an update, SCE has suggested that development of the device itself is actually complete.
That is according to SCE Germany’s Uwe Bassendowski, who revealed as much in an interview with GamesIndustry.biz. In the translated transcript, Bassendowski reasons that the company is now focusing on securing ‘appropriate software’ for the device, although this will be a ‘lengthy process’.
“The development of the hardware is complete,” Bassendowski revealed. “Now this hardware requires appropriate software and this is a lengthy process. We will then publish exactly when we start to have a portfolio of x games and seen to view a portfolio of other x games. If we can ignore that, then it is time to go into the market. Previously, this makes no sense. But working on the issue very many studios and when the say they have clarity as to when they can take a possible release in the eye, then we can make it into a release strategy.”
It should be noted that this quote could well be misinterpreted. SCE itself has insisted that it’s hardware is still in early stages in the build up to E3 and has revealed in the past that the version of the headset currently revealed isn’t what will be released to consumers. Given that the company didn’t reveal any hardware updates at E3, is the development really complete? VRFocus has reached out to SCE for comment and will update you when we hear back.
VRFocus will continue to follow the development of Project Morpheus and report back with any more updates on its development.