Project Morpheus ‘a big part of the future of PS4’ – Shuhei Yoshida

It’s fair to say that Sony Computer Entertainment’s (SCE) Project Morpheus virtual reality (VR) headset for PlayStation 4 didn’t have a huge presence at this year’s E3 in Los Angeles. The hardware enjoy a slim amount of time at the company’s press briefing, and only revealed two new demos for attendees to sample. That said, SCE head of worldwide studios Shuhei Yoshida has reassured that the device will play ‘a big part of the future of PS4’, eventually expanding beyond videogames.

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“It’s a big part of the future of PS4 or, on the other hand, PS4 could be a big part of the future of Project Morpheus,” Yoshida told Game One in an interview at E3. “When you talk about VR the possibilities are infinite. We are so excited about working on Project Morpheus because the shift from playing games and watching the TV screen and the game world inside the screen to you going into the game world, it’s a huge change.”

Yoshida went on to talk about SCE’s work with NASA, using the latter’s satellite information to create a Project Morpheus demo that allowed you to walk on an accurate recreation of the surface of Mars. He called the demo, which was first announced alongside the headset in March 2014, ‘amazing’ and ‘a great experience for anyone and everyone’. It’s not yet clear when the demo will be revealed and if it might be released to all PlayStation 4 owners.

“So we will start focusing on making games for Project Morpheus because it requires PS4 to use it and PS4 users are very dedicated gamers but in the future Project Morpheus can expand into lots of different types of experience as well,” Yoshida concluded.

Just when SCE will release concrete information about Project Morpheus’ release isn’t known. The company does expect to redesign the device and of course rename it before launch. VRFocus will continue to report on any and all news surrounding the headset, bringing you the latest.

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