With the Oculus Rift virtual reality (VR) headset’s second development kit (DK2) readying for launch next month, developers and fans all have one big question on their mind; when is the consumer version coming? The company confirmed last week that it has a prototype version of its consumer product running internally, but has refused to offer any details about when such a device might launch. That situation didn’t change at last week’s E3 2014 in Los Angeles, California, but the company did reveal that it has plans stretching as far as two years from now.
Oculus VR’s vp of product Nate Mitchell revealed as much in a recent Ask Me Anything interview with Reddit. “We don’t want to announce any dates right now, but we are locking down the consumer spec,” Mitchell said when asked if the consumer release date would be announced this year. “You see us ramping in terms of content and doing first party, publishing more games than ever. So we have a lot of exciting stuff coming down the pipeline, this year, next year and frankly even two years down the road. Like Palmer said we are RnDing, we are developing new stuff. Again, everyone does focus on the launch, we’re thinking much bigger picture and gamers should be really excited for what is coming.”
The ‘stuff’ that Mitchell mentions to likely refers to a wide range of areas within Oculus VR. Last week the company announced that it had hired Naughty Dog founder Jason Rubin as its head of worldwide studios, paving the way for the company to create its own suite of first-party development teams. It also has publishing partners in place with third-party developers such as CCP Games and Playful Corp. which it will no doubt want to expand upon. Going on from there the company has even teased that it is working on its own solutions to VR input, which could end up being built into the headset.
Oculus VR chose to show software over new hardware at E3 last week, giving us the first glimpse of Lucky’s Tale and revealing an Alien: Isolation VR demo. For now, we’ll have to keep waiting for more news on the Oculus Rift consumer headset. VRFocus will continue to follow the company, bringing you all the latest updates on its progress.