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Oculus CEO: ‘ You cannot hold back VR’

Oculus VR has been throwing about it’s weight lately. Snapping up big name employees, pushing brands and highly anticipated titles to the front of their showcases and promising the world with their forthcoming as-yet-unannounced virtual reality (VR) hardware, anyone would think that this is a company on the brink of changing the world as we know it. Oculus VR CEO, Brendan Iribe, thinks that’s the case also.

“There’s no holding this back. This is going to take off like wildfire,” states Iribe in an interview with GamesIndustry.biz. “Within some number of years, almost every household out there will be enjoying VR. Everybody will have experienced VR just like they have experienced the computer or the mobile smartphones.”

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Iribe obviously subscribes to the idea that the uptake of VR will follow the same patterns as that of mobile phone handsets; a theory that many have envisioned for the technology. Oculus VR is obviously primed to capitalise on this.

“This is a technology; it’s one of those things where some people [say,] ‘But yeah, aren’t you worried that X, Y and Z could hold this back?’ You cannot hold back VR. You can’t hold back cellphones. You can’t hold back the PC. It’s going to happen. It’s either Oculus or it is somebody else.

“It’s going to be that powerful that fast and there’ll be sensational topics that show up just like there are around computers or around console gaming or around the mobile phone.”

Iribe has a history of middleware success stories that include Scaleform and Autodesk. Iribe joined Oculus VR in 2012 and has been instrumental in the growth of the company. The consumer version of the Oculus Rift hardware is expected to launch in 2015 and VRFocus will keep you updated with all the latest details from Oculus VR.