Beasts of Prey Update Brings Title to How it ‘Should Have Launched’

Another week and another set of updates for Beasts of Prey from the dedicated developers at Octagon Interactive. Since launching as part of Steam’s Early Access program, this dinosaur-based massively multiplayer first-person shooter (MMOFPS) has seen a huge amount of improvements. More recently, the videogame has seen both patches 6 and 7 launch which, according to the developer, bring the title to how it ‘should have launched’.


“This version now pretty much reflects how we imagined our launch would be like – as you know things were a bit different,” the developer wrote in one update. “But every time we look back to that day we only come to one conclusion – we NEEDED you, 99% of the changes, how the game looks, feels and progresses is because of the people who have been supporting us for the very first minute.”

Patch 6 brings with it some graphical improvements to the title’s dinosaurs, as well as some incremental bug fixes concerning NPCs, certain equipment and environmental bugs. Patch 7 includes a ‘revamp’ of several of the title’s key mechanics, including a PvP system that features new hit-detection, improved character models, and several gameplay tweaks. There’s also the inclusion of a suicide command to allow players to respawn wit ease.

Beasts of Prey is currently available on PC, Mac and Linux with support for the Oculus Rift virtual reality (VR) headset. The title plans to enter the beta stage of development in October 2014, an leave Early Access within 6 months of its initial launch. The experience is also currently part of Steam’s summer sale, priced at £11.33 GBP until the end of June 2014. VRFocus will continue to follow the title’s progress, bringing you any more updates.