Krillbite Studio, the Norwegian developer behind the recently released virtual reality (VR) compatible videogame, Among the Sleep, has revealed that it would ‘love’ to update the title with support for the Oculus Rift VR headset’s second development kit (DK2) if the title performs well. Of course, certain aspects of the DK2 such as the 1080p OLED display will improve the experience without any input from the developer, though the headset’s much-touted positional tracking will require some work.
“Unfortunately, because DK2 came this late, positional tracking ended up being much too consuming for our scope,” the developer explained during a recent Ask Me Anything session on Reddit. “Of course other DK2 features are fully supported though, and we would love to feature positional tracking if the game does well.” When pushed further, the developer reasoned that it would continue to update and fix the current VR experience, which uses the first Oculus Rift development kit, DK1.
DK2 features a range of improvements that won’t require any additional development. As noted, the headset’s new display comes with an increased resolution but also allows for low-persistance technology that combats ghosting and motion blur. The positional tracking features a camera that tracks the movements of LEDs fitted to the headset, allowing players to move their head forwards, backwards, left, right, up and down and it register in-game. Obviously, this addition requires some extra time and attention from developers.
Among the Sleep is a first-person horror title in which players are cast as a two-year old toddler investigating strange noises in the middle of the night. The title launched on PC, Mac and Linux last week, with a PlayStation 4 version featuring support for the Project Morpheus VR headset also in the works. VRFocus will continue to follow the title going forward and report back with any more news.