Sony Computer Entertainment’s (SCE) London Studio has expanded its art team to include former Crytek developers, it has been revealed. The appointments were made to help flesh out the team, which animated the developer’s The Deep tech demo for that Project Morpheus virtual reality (VR) headset on PlayStation 4. It’s not yet clear what the team are now working on with the headset, though it did announce a new Singstar title for PlayStation 4 today.
Studio head David Ranyard confirmed the expansion of the art team to Eurogamer. It’s not clear specifically which developers from the studio behind Crysis were hired. He also touched upon the praise that The Deep had received since being shown off at the Game Developers Conference (GDC) 2014 and other events. According to Ranyard, effects company Industrial Light & Magic stated that The Deep‘s shark, which attacks players at the demo of the demo, deserved a BAFTA award.
“Part of the remit of the studio is to do new stuff,” Ranyard said. “If it’s got wires hanging out of it and the SDK [software development kit] doesn’t really work, we want to be there! It’s not the same as being on a massive franchise for core gamers. It’s changing a little bit. With the Morpheus work we’re doing and the new art team it feels a bit more grown up.”
Could we see SCE London’s next project at E3 2014? The event runs fron June 10th – 12th and VRFocus will be there to bring you all the latest on Project Morpheus and more.