Sony Computer Entertainment (SCE) has encouraged indie developers interested in working with the Project Morpheus virtual reality (VR) headset for the PlayStation 4 to come and talk to the company. SCE Europe’s head of publisher and developer relations Agostino Simonetta said as much speaking at Develop’s ‘An Audience with Project Morpheus’ panel focused on the device, attended by VRFocus. Simonetta reasoned that, while hardware supplies for the device were limited, ‘any’ developer with an ‘interesting’ idea could talk to the company.
“I guess the answer is yes and no,” Simonetta replied when asked if developers interested in working with Project Morpheus would find it as easy to access as PlayStation 4. “We disclosed Morpheus at GDC and we said it is early tech so with early tech what you usually get with any platform is fairly constrained on the amount of hardware you get.
“But effectively, yes. Any developer that has an interesting idea and wants to come and talk to us: it’s open, PlayStation’s an open platform effectively and anybody can develop and publish on the platform. And Morpheus is just an extension of that policy we have had for years and it came into its own with the run up to PlayStation 4. So the answer is yes, we are slightly constrained on the hardware availability but any new platform has to age.”
Project Morpheus was revealed at the Game Developers Conference 2014. Since then a range of indie developers working with the Oculus Rift headset have expressed interest in bringing their projects to PlayStation 4. Perhaps we could see the first wave of these indie projects revealed at this year’s E3, which rungs from 10th – 12th June 2014. VRFocus will be at the show to bring you all the latest on Project Morpheus and everything else VR.