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Sixense Expects ‘Every Major Consumer Electronics Company’ to Make VR Headset

Amir Rubin, CEO of Sixense, makers of the STEM motion controller for virtual reality (VR) software, has said that he expects ‘every major consumer electronics company’ to have its own VR headset in the future. Rubin said as much speaking as a recent panel on VR at the NeuroGaming Conference in San Francisco, California. He reasoned that Oculus VR’s Oculus Rift had started the industry on a path of perfect VR and that other companies, such as Sony Computer Entertainment (SCE) with its Project Morpheus PlayStation 4 headset, would follow.

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Rubin made the comments while introducing himself at the panel, titled ‘Immersive Experiences – Virtual Reality NeuroGaming’. Also in attendence was Oculus VR founder Palmer Luckey, who spoke on a similar subject, and SCE’s Dr. Richard Marks. “For me, very much like Palmer just said, if we can live within virtual reality and benefit – and the benefit is way beyond gaming – if it’s intuitive you’ll be able to be educated better, you’ll be able to be rehabilitated better, you’ll be able to do almost anything better because there’s less risk,” Rubin said.

“It’s more accessible, and now with the last missing link being the HMD, taken care by Oculus VR and obviously by Rick [Marks] here with his magical app in Sony and I expect every major consumer electronics company to follow. I expect the dream to be here, I would like to say, to be here within the next 5 years.”

There are of course already other headsets outside of the Oculus Rift and Project Morpheus, but Rubin’s comments refers to bigger companies. Microsoft has already confirmed that it is working with VR; could we see outfits like Apple also step into the industry in time?

Sixense’s STEM controller provides accurate motion control and haptic feedback. The controller was recently delayed by 3 months to make room for improvements and is now expecting to ship pre-production units in July 2014 and other units the following October. VRFocus will continue to follow the controller and all other aspect of VR, bringing you the updates.