Broken Windows Studios has recently completed a successful Kickstarter campaign for their Oculus Rift compatible survival horror title, Grave. However, from day one the team made it clear that the videogame wasn’t only intended for PC but console formats, too. And with virtual reality (VR) compatibility wherever possible.
“To be fully honest we’ve had a harder time getting through approval with Sony.” Stated Tristan Parish, Creative Director on Grave, in a question and answer (Q&A) session with VRFocus. “Microsoft got to see the game when we showed it at The Mix and they were blown away, so they actually fast-tracked us through the program.” We’d very much like to be on both consoles, but we made our initial announcement based on who followed up first.”
Grave is a survival horror videogame in which the player is confronted with a drastic change in gameplay as the day turns into night. The key to surviving is exploration; finding the essential components to prolong your life during your more open daylight hours and then employing them at night time. Played from a first-person perspective, Grave is an easy adopter of VR.
“Our full intention is to keep VR as a big part of all versions of Grave.” Confirms Parish. “Microsoft hasn’t announced an HMD yet so we can’t say for sure if it will coincide with the release, but we’d definitely want to use that hardware even if it comes out later and requires a patch.”
When questioned about the likelihood of this VR compatibility arriving as standard across all formats, Parish was honest and more than a little conservative in his estimations:
“As a small studio, we can’t necessarily anticipate all the challenges we’ll face. At the moment though, we think simultaneous launch is the best way to get the game out there and reach an audience. We’ll have to make sure we’re up to the challenge, since we’re also hitting Mac and Linux.”
Grave is currently expected to launch on Windows, Mac and Linux PCs in early 2015 alongside the Xbox One edition of the videogame. A PlayStation 4 version has been discussed, but not confirmed as of yet. VRFocus will keep you updated with all the latest details on Grave.