The developer behind the upcoming virtual reality (VR) compatible puzzle-based first-person shooter (FPS) SUPERHOT has suggested that the title could see support for motion controllers. The developer said as much in a new Q&A posted on its official Kickstarter campaign, stating that it would be ‘thrilled’ to try out the likes of the Razer Hydra and Sixense’s STEM motion controllers for the title once traditional inputs had been perfected.
“We find the technology very interesting and we’d be thrilled to give it a try,” the developer explained, answering a question about possible Hydra and STEM support, “but adding motion controls will introduce a lot of new design and technical challenges. We’re focusing on delivering solid gameplay on mice and gamepads first.”
SUPERHOT is set to launch with support for the Oculus Rift VR headset, which these controllers are designed to be compatible with. The title tasks players with eliminating all enemies in an area, with time moving only when the player does. This allows them to strategically approach enemies, dodging bullets and seizing weapons to fight back. Oculus Rift support will allow players to duck out of the way of bullets.
The Q&A also confirmed that the developer would like to bring SUPERHOT to the likes of Wii U, Xbox One and PlayStation 4. It wasn’t clear if a port to the latter could support the Project Morpheus VR headset. The title’s Kickstarter campaign is already a clear success, having passed its initial $100,000 USD goal within the first day and moving on to pass 2 stretch goals since that time. It is now looking to break a $200,000 stretch goal for a Replay Mode before the campaign’s closure on 14th June 2014.
VRFocus will continue to follow SUPERHOT‘s progress and report back with any more updates.