CCP Games has confirmed that its upcoming multiplayer space combat title EVE: Valkyrie will feature its own progression system. The developer revealed as much during the keynote speech for its the PC and PlayStation 4 title at this year’s EVE Fanfest. It confirmed that players would be able to change the loadouts of their ships as they continued to play the virtual reality (VR) exclusive heading to both the Oculus Rift PC and Project Morpheus PlayStation 4 headsets.
As noted in VRFocus‘ liveblog, players will be able to upgrade a number of factors in EVE: Valkyrie. While they will indeed by able to mod their ship, pilots and a ground crew, a skill system can also be upgraded. Performing well in matches earns players skill points which can then be spent on new skill points. These are described by CCP Games as modifiers rather than power-ups, and will have persistent effects.
The developer showcased the loadouts with two different sets. One catered towards those that prefered to play by themselves and the other for those that focus on team play. That said, it was stressed that a ship’s role can’t be changed fundamentally. A fighter class, for example, can’t be turned into a heavy one.
EVE: Valkyrie has already seen plenty of news this week, including a new trailer and a switch to the Unreal Engine 4, but there’s plenty more to come too. VRFocus is on the ground at the event and will continue to follow the title and report back with the latest details.