The Kickstarter campaign for developer Proscenium’s multiplayer horror title Spectre has ended in success. The experience passed its $15,000 USD funding goal last weekend, and ended today at a total of $18,366. Despite the success, the developer has launched a new crowd sourcing campaign on IndieGoGo where it hopes to raise at least $1,000 before 16th April 2014 to expand development of the title. It supports virtual reality (VR) with the Oculus Rift headset.
“Now, we can add more levels, monsters, and scares, but there is still so much more we can accomplish with your help!” the developer wrote on the new campaign page. “The funds Spectre raises on Indiegogo will go directly towards expanding the game further, enabling us to create all new gameplay modes, environments to explore, and much more.”
Spectre is a 4-player horror experience in which 3 human characters try and trap a monster known as the Spectre, controlled by another player. Both sides have a variety of tricks and tools in their arsenal to defeat the other. The project has passed its first stretch goal on Kickstarter to add a new multiplayer map and Spectre model, but finished less than $1,000 away from reaching the next one for a new single player mode.
Spectre is also currently running a Steam Greenlight campaign to help launch the title on Valve’s digital storefront. VRFocus will continue to follow the title’s development and report back with all the latest.