GameFace Becomes First VR Headset to Offer 2.5K Resolution

GameFace Labs, the creator of the GameFace wireless virtual reality (VR) headset has revealed a significant update to the device this week. The company has confirmed that it is now using a 2.5K display built into gadget, making it the highest resolution VR headset currently in development wireless or otherwise. This new model was debuted by the company at the VRLA Meetup earlier this week.

GameFace_1For perspective, both the Oculus Rift DK2 headset and Project Morpheus PlayStation 4 headset are currently using 1080p displays. As Road to VR reports, GameFace’s panel is a 5.5-inch one, though its manufacturer is being kept secret. The official resolution is at 2560 x 1440 and is running on an LCD display. Of course, the Oculus Rift DK2 currently runs on an OLED display for low-persistance but GameFace has confirmed that it is aiming to achieve low-persistance later on.

Still, this version of the headset is far from the final one. As GameFace Labs confirmed to VRFocus last month the company will be bringing on board the powerful Nvidia Tegra K1 chip in the future. This smartphone chip, revealed at this year’s Consmuer Electronics Show (CES) is said to offer roughly one and a half times the power of a PlayStation 3 and can just about support 4K resolution, meaning there’s room for the company to iterate on the display once again. The current Gameface prototypes run on Tegra 4 and Snapdragon 800 processors.

There’s still a way to go before the GameFace is released to consumers, although CEO Ed Mason has been adament about using the Android platform to boost compatible content and has confirmed that there are software development kits (SDKs) at select developers right now. Just who these developers are is being kept under wraps. VRFocus will continue to follow all aspects of the GameFace wireless VR headset and bring you the latest on it.

Note: Featured image for the article was taken from Red Bull