Atajrubah Switches to Unreal Engine 4, Early Access Coming in November
Upcoming first-person survival title Atajrubah has received a development update this week. Developer Nexy Media has confirmed that it is moving the title from the Unreal Development Kit to the Unreal Engine 4. On top of that, an Early Access version of the title is aiming to hit Steam at the end of November 2014, following a closed beta. The title supports virtual reality (VR) with the Oculus Rift headset.
“Last month Epic launched the newest iteration of the Unreal Engine with full source code access and many other improvements,” the developer noted in the update. “I have been considering switching engines for a while and had been in the process of looking into using CryEngine when this news was announced. Due to a number of factors I have decided to switch to Unreal Engine 4 for continued development of Atajrubah.”
Speaking about the Early Access version, the developer said that the core elements of the title should be in place for the release. After launch the full version of the experience should launch within 12 months. The title is pressing on with development despite failing to meet its IndieGoGo target of $10,000 USD last month.
Atajrubah is a Minecraft-inspired experience in which players explore an open-world, complete with a 30 player online mode. VRFocus will continue to follow the title’s progress and bring you all the latest.