Deep Optics Raises $4 Million in Series A Funding Round

Deep Optics an Israel-based company specialising in Omnifocals has announced the completion of a Series A funding round. The investment has seen the firm raise $4 million USD to fuel the development of its electronic lens and glasses system.

Apart from ophthalmic applications Deep Optics has been exploring additional applications for its adaptive electronic lens technology. Two areas its research could have significant applications would be in the virtual reality (VR) and augmented reality (AR) fields.

Deep Optics Omnifocals

“The human eye has a natural focusing ability that degrades with age. Current multifocal glasses compensate for this degradation, but they cannot offer adaptable correction power management. The dynamic solution we’re developing is actually similar to the human focusing mechanism, and so in addition to its superior lens function, should be even easier to get used to with minimal, if any, adjustment required,” explained Yariv Haddad, co-founder and CEO of Deep Optics in a statement.

Investors taking part in the funding round included Essilor, a world leader in ophthalmic optics, Taiwan-based Atomics 14 Ventures and several private investors, including Saar Wilf, Deep Optics’s Chairman and first investor.

Phil Chen, founder of Atomic 14 Ventures and ex Chief Content Officer at HTC Vive, commented, “While first generation VR and AR systems are entering the consumer stage, and already attracting interest and expectation at a feverish pitch, it’s clear that we are just at the beginning of this promising journey. There are still many challenges on the road to an immersive 3D virtual reality experience, or convincing mixed reality scenes. Deep Optics, with its unique adaptive optics capabilities, can significantly improve the depth perception and overall authenticity of the 3D experience by dynamically matching the optics focus to the content’s simulated depth. In my view, this is a crucial breakthrough in the technological roadmap of this field, and I believe Deep Optics plays a key component in both the VR/AR software and hardware stack.”

VRFocus will continue its coverage of Deep Optics, reporting back with any further announcements.

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