Before it was rebranded as Epic Games Poland, videogame developer People Can Fly created some of the defining titles of the last generation. Most recently the team worked on Gears of War: Judgment, and before that created the unique first-person shooter (FPS) experience, Bulletstorm. Since then the former title’s lead animator, Jakub Kisiel, has moved on to form indie developer Kubold, where he is working on promising virtual reality (VR) third-person action title, Aliens, Trolls & Dragons.
Kubold has some serious talent under its belt, then. Speaking to VRFocus in an interview that will be published later on in the week, Kisiel even revealed that he would like to see Bulletstorm itself adapted to VR.
“I would especially like to play Bulletstorm in VR,” Kisiel said. “I feel especially attached to this game, since I was a lead animator during the whole development process. Pulling the enemies towards you with the leash would be awesome!”
Released in 2011 for PlayStation 3, Xbox 360 and PC, Bulletstorm was an FPS that tasked players with performing stylish kills and building up scores by carrying out various types of attacks. The player possesed a leash that could be used to pull enemies in for players to then kick away. VR experts have often cited the need to create content for VR from the ground up instead of retrofitting compatibility, but it’s easy to see how Bulletstorm‘s stylised visuals and imaginitive mechanics might work in VR.
Of course, some of Bulletstorm‘s creativity lives on in Kubold’s current project, Aliens, Trolls & Dragons, which features support for the Oculus Rift VR headset. The title is hoping to launch its first episode in autumn 2014. Check back to VRFocus later in the week for the full interview with Kubold.
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