Sony Computer Entertainment (SCE) has commented social network giant Facebook’s acquisition of Oculus Rift makers Oculus VR, stating that the move has ‘validated’ its own efforts. Those efforts refer to the Project Morpheus virtual reality (VR) headset for the PlayStation 4. SCE Worldwide Studios boss Shuhei Yoshia said as much while speaking at the Computer History Museum in Mountain View, California.
“I woke up that morning and saw the announcement,” Yoshida told Engadget, “And I was like, yeah! For me, it was a validation for VR.”
“We meant to validate Oculus by announcing Morpheus, and the Oculus guys knew what we were working on. I think they were waiting for us to make the announcement, so it would be Sony and Oculus together,” he continued. “…but now Oculus being acquired by Facebook is helping to validate our efforts. More people will know about VR!”
Sony announced Project Morpheus at the Game Developers Conference in March, the same week in which Oculus VR revealed the second development it for its Oculus Rift headset. A week later Oculus VR confirmed that Facebook would be purchasing it for the sum of $2 billion USD.
“Mark [Zuckerberg] said be believes VR can be the next platform after mobile,” Yoshida said. “That’s big thinking, and kind of excites our thinking. We’ve thought of doing virtual travel or something, but talking about a new platform? What does that mean?”
We’re expecting to see Project Morpheus once again at this year’s E3, which runs from 10th – 12th June. VRFocus will be at the show to bring you all the latest on both of these headsets and the VR experiences compatible with them.
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